ArcadeForge — Ship playable ideas faster
Craft playable trailers, soft-launch experiments, and live prototypes with a visual pipeline that links telemetry to design. Iterate with testers in cloud-hosted lobbies, then convert attention into retention with modular monetization.
Visual Flow Editor
Drag logic blocks, wire player journeys, and preview deterministic runs without code. Designers stay in the loop and changes land instantly for invited testers.
Live Telemetry
High-resolution events, retention funnels, and heatmaps delivered in realtime so teams can read behavior and adjust difficulty or rewards quickly.
Cloud Lobbies & Playtests
Host synchronous sessions or rolling trials. Invite players with a link, run moderated tests, and harvest contextual feedback with timecoded notes.
Snapshots from the forge
Screenshots from prototypes and community challenges.

Modular UI
Drop-in HUDs, analytics overlays, and monetization hooks that keep design cohesive across builds.
Community Events
Run tournaments and seasonal tests with built-in prize mechanics and leaderboards.
Prototype, play, publish
Start a free project and invite five testers. No credit card required.
How it works
Design
Author a playable flow, attach telemetry points, and publish a test build with one click.
Invite
Share a lobby link or seed a public trial. Players connect from web or native wrappers for quick feedback.
Analyze
Playback sessions, harvest notes, and iterate with short cycles until retention moves.
Playtest tips
- Run 10–15 minute guided sessions to capture focused feedback.
- Flag critical funnels and watch where players hesitate.
- Use soft-launch hooks to measure monetization early.
FAQ
What platforms are supported?
Web builds, lightweight native wrappers, and console-ready exports via partner pipelines.
Is telemetry private?
Yes. Projects default to private. Invite-only tests protect participant data and you control retention windows.
Talk to the team
Questions, partnerships, or demo requests — drop a line and we’ll reply soon.
